Thursday, December 1, 2016

Finished! All the Kings men, part 1

I mentioned before that there was a larger project going on behind the scenes. Nothing crazy, just some tabletop that I didn't feel like posting about multiple times ha. This commission comes from the land down under and what I have finished is about a quarter of the total job. For sanity's sake I broke it up into installments. The first piece being 36 handgunners, 9 flagellants, 3 artillery, and one mounted general. Here's chapter one.















Wednesday, November 23, 2016

WIP Guildball Butchers, part 2!

Moving right along on the Butchers. At this stage I'm blocking in the areas so I can get a better look at the over all scheme. I should have tended to the skin first but I decided to save it for later. As the colors come together I might want a colder skin tone next to the brighter uniforms.





Sunday, November 20, 2016

WIP Guildball Butchers

Sports!

I'm not too familiar with this game but I've heard good things. It also provides some pretty cool sculpts. One element of the game is centered around the use of a goal post which most people make custom themselves..Don't quote me on that. Here is the goal marker I was asked to whip up.


My client asked that the bases resemble a butchers shop as well as a playing ground. Once I've added a few blood smears and edge highlighting, I think it will be accurate.


And here they are after some airbrushing. I'll be getting to them this week as well as finishing up a few projects that have been floating in purgatory.



Friday, November 18, 2016

Finished! Haqquislam Force


With the contents of Red Veil, a box of Naffatun, Hassassin Fiday, and the pre order mini from HSN3, I had my starting force set. They were painted up quickly over three sessions leading up to a friendly tournament over the weekend. Nothing too show stopping about them but having them completed as a whole leaves me with a sense of satisfaction. The Al'fasid could use a little more attention. My thoughts being I'd save him for last and have fun, but in reality, he was painted during my most tired point in the process. But it's a start and now I can add tot he force here and there without such a large effort.













Tuesday, November 15, 2016

Haqquislam WIP Part 2

Further down the sandy road we go! I spent three days on this army so I'm going to milk it a little and double post about the progress ;) Three days but many hours, I didn't track my time exactly but there were a couple 10 hour sessions. In this update the bascoating is complete and I had begun separating out models that shared the same needs, such as flesh tones or yellow turbans.





I saved the big boy Al'fassid for last like some kind of reward. My reward for painting was more painting. But it was a fun project and I'm glad to have some painted figures for gaming. In the future I'll be able to add a couple troops here and there without much time being taken.


With the army completed on a Friday night, the next step was to test them out in a three round tournament. Stay tuned!

Friday, November 11, 2016

Haqquislam WIP!

A while back, following the release of Operation Red Veil, I assembled and primed my budding Haqquislam force. Fast forward to Monday this week and I have 5 days to paint my army for another casual gig at my friend Rodge's place. Here's where it began earlier this week. Can I finish in time? I know the answer to that but you'll have to stay tuned to find out ;)






Thursday, November 10, 2016

Finished! Lamentors Captain

Fine and dandy in the exact way only the blood angels and their successors know how. It was fun to paint something that was supposed to be "fancy". Being known for artificier armor, gold, blonde hair and jewels should really come across in their captain so I went for extremely light hair and fine skin. Which separates from the bright armor. 

Enjoy!








What have I been listening to after the election? Instinct of Survival